AI Insights · Timothy · December 2024
Top 5 iOS Card Battler Apps in the US: Q4 2024 Performance
Explore the performance of the top 5 card battler apps on iOS in the US during Q4 2024, highlighting trends in downloads, revenue, and active users based on Sensor Tower data.
In the fourth quarter of 2024, the iOS card battler app market in the United States saw varying performances among the top contenders. Here's a detailed look at how these apps fared based on data from Sensor Tower.
Pokémon TCG Pocket showed a robust increase in weekly revenue, peaking at around $8.9M during mid-December. Weekly downloads started strong with over 1.8M but gradually tapered off to about 301K by the end of the quarter. Active user numbers remained stable, hovering around 2.9M to 3M.
Pokémon TCG Live maintained consistent download numbers, averaging roughly 20K per week, with active users peaking at 185K in mid-November before declining to around 93K by the end of December.
NFL 2K Playmakers experienced fluctuations in downloads, notably surging to 40K in mid-December. Revenue remained relatively steady, ranging from $17K to $32K weekly, while active users saw a late-quarter spike, reaching about 93K.
MARVEL SNAP witnessed a decline in revenue over the quarter, starting at $741K and ending at $248K. Downloads were modest, with weekly figures mostly under 20K, and active users slightly decreased from 305K to 300K.
Magic: The Gathering Arena saw a stable performance in downloads, averaging about 10K weekly. Revenue experienced a slight increase mid-quarter, peaking at $394K, while active users showed minor fluctuations, closing the quarter at approximately 162K.
For more detailed insights and data analysis, visit Sensor Tower.